EarthBone

Hybrid project exploring generation, degradation and the limits between life, matter and image.

ArtScience / project
Generation / degradation
Algorithms, matter and taphonomy
EarthBone project image
EarthBone investigates transformation in matter across artistic, scientific and computational frameworks.

EarthBone is a collaborative artistic and research proposal that emerges from a shared interest in the effects of time on matter and in degradative processes understood both physically and ontologically.

The project approaches transformation as a continuum in which degradative processes can be read through the logic of generative systems, and generative processes can in turn be understood from the perspective of degradation.

Artistic, computational and scientific practices intersect as a shared field of experimentation.

The project was developed through the collaboration between artist Elisa Cuesta, architect and programmer Salva Serrano, and researcher Oscar Cambra Moo, opening a transdisciplinary context in which algorithmic thinking, biological structure, degradation and artistic practice become mutually generative.

EarthBone understands matter not as static substance but as an active field of transformation.

Drawing on generative algorithms, material experimentation and taphonomic thinking, the project explores how simple rules can give rise to complex behaviours, unstable structures and speculative morphologies linked to growth, alteration and decay.

A speculative context for thinking about extraction, depletion and planetary residue.

Inspired by the Thanatia hypothesis, EarthBone situates itself in a plausible scenario in which the planet’s mineral resources have been fully extracted and redistributed through the Earth’s crust as products and residues, producing a technologically exhausted world populated by degrading artefacts and amorphous algorithms.

The project also opens a space of collaboration with scientific research on bone structure and taphonomic alteration.

Within this framework, experimental virtual probes and iterative algorithmic processes based on rules of bone growth and degradation have also opened a relevant line of innovation for the research environment of the LAPP, pointing toward future collaborations between scientific modelling and artistic inquiry.